NFL DFS Projections: Super Bowl LIX
NFL DFS projections are very helpful with lineup construction. These projections estimate the potential performance of NFL players based on factors such as recent performance, matchup dynamics, weather conditions, and injuries. By analyzing these projections, DFS players can make informed decisions about which players offer the best value and upside for their salary in a contest.
DFS Projections
| Name | Team | Opp | RAtt | RYards | TD | Pass Yards | Pass TD | DK Salary | DK Points | DK Value | FD Salary | FD Points | FD Value |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Saquon Barkley | PHI | KC | 20.4 | 129.9 | 1.2 | 0 | 0 | 12000 | 27.23 | 2.27 | 16500 | 26.23 | 1.59 |
| Jalen Hurts | PHI | KC | 10.1 | 38.9 | 0.9 | 238 | 1.2 | 10400 | 22.71 | 2.18 | 13500 | 22.31 | 1.65 |
| Patrick Mahomes | KC | PHI | 6.8 | 28.8 | 0.3 | 254.6 | 1.9 | 10000 | 21.66 | 2.17 | 14000 | 21.46 | 1.53 |
| A.J. Brown | PHI | KC | 0 | 0 | 0 | 0 | 0 | 9600 | 18.79 | 1.96 | 12500 | 15.89 | 1.27 |
| Xavier Worthy | KC | PHI | 1.5 | 9.4 | 0.1 | 0 | 0 | 8000 | 17.73 | 2.22 | 11500 | 14.93 | 1.30 |
| Kareem Hunt | KC | PHI | 15.1 | 55.8 | 0.7 | 0 | 0 | 6400 | 13.66 | 2.13 | 10500 | 12.76 | 1.22 |
| DeVonta Smith | PHI | KC | 0.1 | 0.1 | 0 | 0 | 0 | 7400 | 14.63 | 1.98 | 11000 | 12.18 | 1.11 |
| Dallas Goedert | PHI | KC | 0 | 0 | 0 | 0 | 0 | 5800 | 15.85 | 2.73 | 10000 | 12.65 | 1.27 |
| Travis Kelce | KC | PHI | 0 | 0 | 0 | 0 | 0 | 9000 | 15.94 | 1.77 | 12000 | 12.59 | 1.05 |
| Harrison Butker | KC | PHI | 0 | 0 | 0 | 0 | 0 | 5000 | 8.79 | 1.76 | 9000 | 8.79 | 0.98 |
| Jake Elliott | PHI | KC | 0 | 0 | 0 | 0 | 0 | 4800 | 7.63 | 1.59 | 9000 | 7.63 | 0.85 |
| Isiah Pacheco | KC | PHI | 5.6 | 32.1 | 0.2 | 0 | 0 | 5200 | 7.68 | 1.48 | 8500 | 6.78 | 0.80 |
| DeAndre Hopkins | KC | PHI | 0 | 0 | 0 | 0 | 0 | 4400 | 7.17 | 1.63 | 8500 | 5.97 | 0.70 |
| Marquise Brown | KC | PHI | 0 | 0 | 0 | 0 | 0 | 5400 | 6.95 | 1.29 | 9500 | 5.4 | 0.57 |
| JuJu Smith-Schuster | KC | PHI | 0 | 0 | 0 | 0 | 0 | 2000 | 4.96 | 2.48 | 7000 | 4.21 | 0.60 |
| Kenneth Gainwell | PHI | KC | 2.8 | 8.7 | 0.1 | 0 | 0 | 3400 | 3.03 | 0.89 | 7500 | 2.58 | 0.34 |
| Samaje Perine | KC | PHI | 0.5 | 1.9 | 0 | 0 | 0 | 1200 | 3 | 2.50 | 6500 | 2.35 | 0.36 |
| Grant Calcaterra | PHI | KC | 0 | 0 | 0 | 0 | 0 | 1000 | 2.68 | 2.68 | 5500 | 2.13 | 0.39 |
| Noah Gray | KC | PHI | 0 | 0 | 0 | 0 | 0 | 2800 | 2.29 | 0.82 | 7500 | 1.89 | 0.25 |
| Jahan Dotson | PHI | KC | 0.1 | 0.5 | 0 | 0 | 0 | 1600 | 1.98 | 1.24 | 7000 | 1.58 | 0.23 |
| Will Shipley | PHI | KC | 2.1 | 8.9 | 0 | 0 | 0 | 2400 | 1.38 | 0.58 | 6500 | 1.13 | 0.17 |
[the_ad id=’104525′]
Common Questions
What is the value column?
The value column compares the player projection to the DFS salary cost. It creates a value metric to find players that you can add to your DFS lineup that will perform well at a premium cost. Value is the best bang for buck metric.
What is the difference in DFS scoring in the NFL for DraftKings and Fanduel?
The primary differences in DFS (Daily Fantasy Sports) scoring between DraftKings and FanDuel for NFL contests lie in their point systems, roster construction, and bonus features. Understanding these differences is crucial for optimizing lineups on each platform.
DraftKings
- Point-Per-Reception (PPR): Players earn 1 point per reception.
- Bonus Points:
- +3 points for a QB throwing for 300+ passing yards.
- +3 points for a RB/WR/TE gaining 100+ rushing or receiving yards.
- Scoring for Yardage:
- 0.04 points per passing yard.
- 0.1 points per rushing or receiving yard.
- Penalties:
- -1 point for an interception or fumble lost.
FanDuel
- Half-Point PPR: Players earn 0.5 points per reception, making volume less valuable than DraftKings.
- No Yardage Bonuses: There are no extra points for exceeding certain yardage milestones.
- Scoring for Yardage:
- 0.04 points per passing yard.
- 0.1 points per rushing or receiving yard.
- Penalties:
- -1 point for an interception or fumble lost.
Roster Construction Differences Between DraftKings and Fanduel
DraftKings:
- 9 players: 1 QB, 2 RBs, 3 WRs, 1 TE, 1 FLEX (RB/WR/TE), 1 DST.
- A larger roster creates more lineup flexibility and rewards creative stacking.
FanDuel:
- 9 players: 1 QB, 2 RBs, 3 WRs, 1 TE, 1 FLEX (RB/WR/TE), 1 DST.
- Although the structure is similar, FanDuel’s half-PPR scoring favors touchdown-dependent players over high-volume players.
Key Considerations
When using NFL DFS projections, it’s crucial to consider the contest type. In cash games (e.g., 50/50s and head-to-heads), prioritizing players with high floors (consistent performers) is often the best approach. Conversely, GPP (Guaranteed Prize Pool) tournaments reward riskier picks with high ceilings, making it essential to target players with the potential for explosive performances.
Additionally, adjusting projections based on news updates is vital. An injury to a starting player can elevate a backup’s projection, making them an excellent value pick. Similarly, changes in weather, such as heavy rain or strong winds, can impact passing games and shift the focus to running backs.










